var NetEvent = NetEvent || {};

/**
 * 游戏服务器连接成功
 */
NetEvent.GAME_SOCKET_CONNECTED = "gameSocketConnected";
/**
 * 游戏服务器错误
 */
NetEvent.GAME_SOCKET_ERROR = "gameSocketError";
/**
 * 游戏服务器关闭连接
 */
NetEvent.GAME_SOCKET_CLOSE = "gameSocketClose";
/**
 * 进入房间成功
 */
NetEvent.GS_LogonSuccess = "gsLogonSuccess";
/**
 * 进入房间失败
 */
NetEvent.GS_LogonFail = "gsLogonFail";

/**
 * 商城标签
 */
NetEvent.GS_MarketItem = "gsMarketItem";

/**
 * 商城购买  第一页
 */
NetEvent.GS_MarketBuyCz = "gsMarketBuyCz";

/**
 * 商城购买  第二页
 */
NetEvent.GS_MarketBuyJb = "gsMarketBuyJb";

/**
 * 商城购买  第三页
 */
NetEvent.GS_MarketBuyDj = "gsMarketBuyDj";

/**
 * 商城购买  第四页
 */
NetEvent.GS_MarketBuySw = "gsMarketBuySw";

/**
 * 商城物品详细信息
 */
NetEvent.GS_GoodInfo = "gsGoodInfo";

/**
 * 个人信息 我的道具
 */
NetEvent.GS_MyProp = "gsMyProp";

/**
 * 商品支付信息
 */
NetEvent.GS_PayInfo = "gsPayInfo";

/**
 * 商品支付结果
 */
NetEvent.GS_PayResult = "gsPayResult";

/**
 * 签到
 */
NetEvent.GS_Sign = "gsSign";

/**
 * 签到、补签
 */
NetEvent.GS_SetSign = "gsSetSign";

/**
 * 签到奖励
 */
NetEvent.GS_GetSign = "gsGetSign";

/**
 * 邮件列表
 */
NetEvent.GS_MailList = "gsMailList";

/**
 * 邮件 收件箱 编辑
 */
NetEvent.GS_MailEdit = "gsMailEdit";

/**
 * 邮件详细信息
 */
NetEvent.GS_MailInfo = "gsMailInfo";

/**
 * 发送邮件
 */
NetEvent.GS_SendMail = "gsSendMail";

/**
 * 砸金蛋
 */
NetEvent.GS_Egg = "gsEgg";

/**
 * 收费砸金蛋
 */
NetEvent.GS_GoldEgg = "gsGoldEgg";

/**
 * 能否砸金蛋
 */
NetEvent.GS_CanEgg = "gsCanEgg";

/**
 * 砸金蛋名字列表
 */
NetEvent.GS_EggNameList = "gsEggNameList";

/**
 * 破产补助
 */
NetEvent.GS_Pochan = "gsPocahn";

/**
 * 入场信息
 */
NetEvent.GS_Ruchang = "gsRuchang";

/**
 * 入场信息
 */
NetEvent.GS_UserTalk = "gsUserTalk";


/**
 * 入场信息
 */
NetEvent.GS_InnerUserInfo = "gsInnerUsrInfo";

/**
 * 游戏提示
 */
NetEvent.GS_GameNotice = "gsGameNotice";

/**
 * 游戏倒计时
 */
NetEvent.GS_RestTime = "gsRestTime";

/**
 * 游戏倒计时
 */
NetEvent.GS_Gonggao = "gsGonggao";

/**
 * 获得QQ群
 */
NetEvent.GS_GetQQ = "gsGetQQ";

/**
 * 获得WX分享
 */
NetEvent.GS_GetWX = "gsGetWX";

/**
 * 获得WX分享
 */
NetEvent.GS_Jihuo = "gsJihuo";

/**
 * 获得VIP天数
 */
NetEvent.GS_GetVIPDays = "gsGetVIPDays";

/**
 * 游戏提示
 */
NetEvent.GS_GameKick = "gsGameKick";

/**
 * 游戏提示
 */
NetEvent.GS_GameCheat = "gsGameCheat";

/**
 * 排行榜
 */
NetEvent.GS_Rank = "gsRank";

/**
 * 显示任务
 */
NetEvent.GS_Mission = "gsMission";


/**
 * 显示内部任务
 */
NetEvent.GS_InnerMission = "gsInnerMission";

/**
 * 领取任务奖励
 */
NetEvent.GS_MissionReward = "gsMissionReward";

/**
 * 自动领取游戏内部任务奖励
 */
NetEvent.GS_GameMissionReward = "gsGameMissionReward";

/**
 * 好友
 */
NetEvent.GS_Friend = "gsFriend";

/**
 * 编辑好友
 */
NetEvent.GS_EditFriend = "gsEditFriend";

/**
 * 搜索好友
 */
NetEvent.GS_SearchFriend = "gsSearchFriend";

/**
 * 搜索好友
 */
NetEvent.GS_Talk = "gsTalk";

/**
 * 历史聊天
 */
NetEvent.GS_HistoryTalk = "gsHistoryTalk";

/**
 * 历史喇叭聊天
 */
NetEvent.GS_HistoryLaba = "gsHistoryLabaTalk";

/**
 * 好友验证列表
 */
NetEvent.GS_FriendVerify = "gsFriendVerify";

/**
 * 好友验证
 */
NetEvent.GS_FriendResponse = "gsFriendResponse";


///**
// * 进入快速充值
// */
//NetEvent.GS_QuickCharge = "gsQuickCharge";
//
///**
// * 进入游戏币兑换
// */
//NetEvent.GS_GoldExchange = "gsGoldExchange";
//
///**
// * 进入道具兑换
// */
//NetEvent.GS_PropExchange = "gsPropExchange";
//
///**
// * 进入道具兑换
// */
//NetEvent.GS_PhysicalExchange = "gsPhysicalExchange";

/**
 * 首次登陆
 */
NetEvent.GS_Register = "gsRegister";

/**
 * 首次登陆
 */
NetEvent.GS_Login = "gsLogin";

/**
 * 绑定账号
 */
NetEvent.GS_Account = "gsAccount";

/**
 * 修改个人信息
 */
NetEvent.GS_ChangeInfo = "gsChangeInfo";

/**
 * 使用道具
 */
NetEvent.GS_UserProp = "gsUseProp";

/**
 * 使用道具
 */
NetEvent.GS_BeforeUserProp = "gsBeforeProp";

/**
 * 使用喇叭
 */
NetEvent.GS_UseLaba = "gsUseLaba";

/**
 * 使用记牌器
 */
NetEvent.GS_PokeCount = "gsPokeCount";

/**
 * 使用道具结果
 */
NetEvent.GS_UsePropResult = "gsPropResult";

/**
 * 下发房间配置信息
 */
NetEvent.GS_ServerInfo = "gsServerInfo";
/**
 * 下发房间玩家列表信息
 */
NetEvent.GS_GetUserItem = "gsGetUserItem";
/**
 * 下发桌子列表信息
 */
NetEvent.GS_GetTableListInfo = "gsGetTableListInfo";
/**
 * 登陆房间完成
 */
NetEvent.GS_LogonFinish = "gsLogonFinish";
/**
 * 下发系统通知
 */
NetEvent.GS_SystemNotice = "gsSystemNotice";
/**
 * 下发游戏服务器信息
 */
NetEvent.GS_GameServerMessage = "gsGameServerMessage";
/**
 * 下发用户禁言
 */
NetEvent.GS_UserBannedStatus = "gsUserBannedStatus";
/**
 * 下发用户坐下失败
 */
NetEvent.GS_UserSitFailed = "gsUserSitFailed";
/**
 * 下发用户状态更改
 */
NetEvent.GS_UserStatusChanged = "gsUserStatusChanged";
/**
 * 下发用户状态更改
 */
NetEvent.GS_UserScoreChanged = "gsUserScoreChanged";
/**
 * 下发桌子状态更改消息
 */
NetEvent.GS_TableStatus = "gsTableStatus";
/**
 * 下发在线人数信息
 */
NetEvent.GS_OnlineCntInfoMSG = "gsOnlineCntInfoMSG";
/**
 * 下发房间配置
 */
NetEvent.GS_EX_Option = "gsExOption";
/**
 * 游戏内聊天
 */
NetEvent.USER_CHAT_IN_GAME = "userChatInGame";


var GameFrameEvent = GameFrameEvent || {};

/**
 * 游戏消息
 */
GameFrameEvent.GAME_MESSAGE = "gamemessage";
/**
 * 游戏场景消息
 */
GameFrameEvent.GAME_SCENE_MESSAGE = "gamescenemssage";
/**
 * 框加消息
 */
GameFrameEvent.GAME_FRAME_MESSAGE = "gameframemssage";
/**
 * 用户消息用于游戏匹配
 */
GameFrameEvent.GAME_GS_USER_MESSAGE = "gameusermessage";
/**
 * 比赛消息
 */
GameFrameEvent.GAME_MATCH_MESSAGE = "gameMatchMessage";

/**
 * 游戏所有消息
 */
GameFrameEvent.GAME_ALL_MESSAGE = "gameallmessage";

/**
 * 用户进入
 */
GameFrameEvent.GAME_USER_ENTER = "gameuserenter";
/**
 * 离开
 */
GameFrameEvent.GAME_USER_LEFT = "gameuserleft";
/**
 * 用户更新
 */
GameFrameEvent.GAME_USER_UPDATE = "gameuserupdate";
/**
 *  自己进入
 */
GameFrameEvent.GAME_ME_ENTER = "gamemeenter";
/**
 * 游戏类型事件
 */
GameFrameEvent.GAME_TYPE_EVENT = "gametype";
/**
 * 游戏token数据
 */
GameFrameEvent.GAME_TOKEN_EVENT = "GameToKenData";
/**
 * 取得赠送礼品初始数据
 */
GameFrameEvent.GET_GIFT_INIT = "getGiftInit";
/**
 * 赠送礼品返回
 */
GameFrameEvent.SEND_GIFT_RESULT = "sendGiftResult";
/**
 * 任务初始数据
 */
GameFrameEvent.GET_TASK_INIT = "taskInfo";
/**
 * 任务数据更改
 */
GameFrameEvent.CHAGE_TASK_RESULT = "changeInfo";

/**
 * 比赛信息下发
 */
GameFrameEvent.GET_MATCH_INFO = "getMatchInfo";
/**
 * 下发当前报名人数
 */
GameFrameEvent.GET_SIGN_NUM_ACK = "GetSignNumAck";
/**
 * 游戏相关所有事件
 */
GameFrameEvent.GAME_TYPE_ALL = "gametypeall";

var UIEvent = UIEvent || {};

UIEvent.USER_LEAVE_TABLE = "userLeaveTable";
UIEvent.USER_JOIN_TABLE = "userJoinTable";
UIEvent.UPDATE_USER_ITEM = "updateUserItem";
UIEvent.CLOSE_CLIENT = "closeClient";
UIEvent.CLOSE_GAME_SOCKET = "closeGameSocket";